Zafehouse 2’s shiny new combat window (and mechanics)
February 28, 2010
It’s been a long time coming, but I’ve finally done enough work on Zafehouse 2’s second combat prototype to post a couple of screenshots. [More]
Combat prototype #2 is underway, Zafehouse 2 demo by June (star alignment pending)
January 26, 2010
I’ve returned, thoroughly, from my overseas journey and am back on Zafehouse 2. Combat is the focus right now, the first prototype gone and the second one bubbling along nicely. My first task is to implement firing arcs for weapons and nailing the interface. Then I’ll be working on furniture placement and zombie attack AI. [More]
Follow the official Zafehouse twitter!
December 17, 2009
If you’re just not that into following RSS feeds or reading websites (and really, who is these days?), you can get all your Zafehouse and Zafehouse 2 news via Twitter. All updates relating to both games will find their way onto this semi-magical social networking entity, so you’ll never have to worry about not being on the bleeding edge of zombie survival simulator news. [More]
Six new Zafehouse 2 screenshots
December 16, 2009
If you take a gander at Zafehouse 2’s media section at the official Zafehouse website, you’ll notice a bunch of fresh screens from the latest build of the game. Combined, the shots demonstrate combat, the day/night cycle, trade window, furniture destruction and a heap of UI updates over the first gameplay video. [More]
Barricading doors 101: How to keep those pesky undead outside
December 10, 2009
A game of Zafehouse 2 is broken up into three phases – scavenge, fortify and defend. During the scavenge phase, you’ll need to gather supplies, survivors and survey buildings to assess their ability to hold up against attack. For the fortify phase, barricading doors, upgrading buildings and positioning survivors will be your top priorities. Finally, the defend phase will have you fending off waves of undead until the last walking corpse collapses at your feet, the victim of a well-placed bullet/machete/chainsaw wound. Today we’re going to take a quick look at the second of these phases – specifically the art of barricading. [More]
A cop, priest and nurse walk into a zombie apocalypse…
December 2, 2009
Survivors are the single most important tool you have in Zafehouse 2. It’s up to them to upgrade and barricade doors, raid buildings, place traps and search for others. As you can understand then, getting the right mix of professions in your band of stalwart defenders is critical to winning the game. [More]
Read more at Play-Write, the official Zafehouse blog.