The cosmos is tearing itself apart. Wrecks of long-dead starships are full of horrible, interdimensional creatures. The dead roam surfaces of moons, and you're being hunted by technically advanced soldiers.

Welcome to Signal Lost, Screwfly Studios' return to Deadnaut's grim and ruthless future.

While Deadnaut: Signal Lost is situated in the same universe as the original and features similar, mission-based gameplay in procedurally-generated locations, it is not a direct sequel.

You play the role of a remote handler who controls the action "at a distance" via a physical console, however, Signal Lost is focused on a single Deadnaut, rather than a squad.

The action is more intimate and tactical, and you can develop your Deadnaut with numerous suit upgrades and abilities. Furthermore, the gameplay is turn-based, not real-time, which helps focus the action.

We'll have more to reveal in the coming weeks and months, but for now, head over to the Steam page and wishlist Signal Lost to keep up-to-date as development progresses.


If you've been anticipating the release of our latest game Fear Equation on Steam or GOG, your chance to venture into the fog is here! The game is now out on both sites and to celebrate, we're having a 25% off sale for a limited time.

Fear Equation is a genre-spanning horror strategy title where no two games are the same. The world is covered in a mysterious fog. Most who enter the fog disappear, and those who survive say it brings their nightmares to life.

You are The Engineer and you're in control of a very special train. Will you rescue survivors and keep them safe from their nightmares? Can you lead them to salvation?

There's only one way to find out...

With the release of Fear Equation drawing closer, what better time to show you more of the game -- this time in video form! Here's our first trailer, featuring various snippets of gameplay including rigging the lottery, scavenging missions, course plotting and driving the train, as well as a peek at a few of the fear manifestations themselves.

In addition, here's a list of features you'll see the final game:

  • Send passengers out into the fog to investigate locations, find survivors and bring back supplies
  • Manage defenses, power and resources. But be careful: if you aren't the saviour they need, they'll revolt against you
  • Handle disputes between carriage leaders that can end in dramatic events that swing the balance of power between your defenders and detractors
  • Monitor your passengers' dreams to discover what kind of horrors will attack the train - and how to defeat them
  • Create your own Engineer with perks and flaws that determine your train's starting conditions, as well as the course the game will take
  • Do your best to avoid the military as they seek to eliminate anyone caught in the fog
  • Interact with intricate machines and devices within a richly detailed, fully 3D cabin

If you'd like to stay up-to-date with developments, be sure to follow us on Facebook and Twitter.

Hello folks! We're happy to announce our next game, Fear Equation. It’s due out this year -- we're aiming for October.

It’s a horror strategy game -- part-real time, part-turn-based -- where your job is to guide 150 passengers through a fog that brings their nightmares to life. Keep things under control though, because if you mess up, the fog will be the least of your worries.

If you've played Zafehouse Diaries and Deadnaut, you'll know what you’re in for. Check out the teaser site here. We'll be announcing more details shortly.