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Patch v1.1.31 released →

Zafehouse: Diaries now on Desura!

Posted on October 5, 2012 by David

We’re now selling Zafehouse: Diaries on Desura.

desura

It’s identical to the version available direct from us, but if you’re building up your Desura library, then this is for you. Just hit that big blue button.

Desura Digital Distribution

If you’ve already bought the game direct from us and would like to activate it on Desura, send us an email and we’ll sort you out.

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Screwfly Studios
Screwfly Studios
@ScrewflyStudios

We've already pushed out an update with tasty delicious goodness (if patch notes were edible, I guess). store.steampowered.com/news/a…

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11:19 pm · March 31, 2023
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Screwfly Studios
Screwfly Studios
@ScrewflyStudios

Greetings from the Rip! Deadnaut: Signal Lost is out now! If you like horror, old-school roguelikes and want to recreate the experience of Lt. Gorman in Aliens, we have the game for you! store.steampowered.com/news/a… #madewithunity #unity #unity3d #indiegame #indiegames #roguelike

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11:17 pm · March 31, 2023
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Screwfly Studios
Screwfly Studios
@ScrewflyStudios

So, that's a bit of insight into how we approached art in Deadnaut: Signal Lost. We're getting close to release, so hit up Steam if you'd like to learn more! [8/8] store.steampowered.com/app/18…

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1:37 am · March 25, 2023
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Screwfly Studios
Screwfly Studios
@ScrewflyStudios

With a bit of scaling and whatnot, you can get some fairly complex shapes. And they look great in-game! [7/8] pic.twitter.com/XFLZ9Rn0e6

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1:37 am · March 25, 2023
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Screwfly Studios
Screwfly Studios
@ScrewflyStudios

The answer: texture-based extrusion. The shape on the right is rendered using the texture on the left, at runtime, on the fly. The red channel is the "front" extrusion, while green is the "side". The result is a raymarched, 3D object, with complex density and transparency. [6/8] pic.twitter.com/ZNHnoIJHvf

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1:36 am · March 25, 2023
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Logan Booker
Logan Booker
@logan_booker

Pretty proud of Signal Lost. Currently sitting on 94% positive reviews on Steam, which is both humbling and satisfying. Check it out! twitter.com/ScrewflyStudio…

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11:24 pm · March 31, 2023
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Logan Booker
Logan Booker
@logan_booker

@paperghost @ScrewflyStudios Hey Chris, thanks for the shout out. We're pretty proud of this one!

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1:23 am · March 31, 2023
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Logan Booker
Logan Booker
@logan_booker

@oNeKOG @ScrewflyStudios Hey David, there's two possible paths: "/home/<username>/Zafehouse Diaries 2" or "$HOME/.config/unity3d/Custom"-- you'll need to create the path(s) if it doesn't exist. Let me know if you still don't have any luck with those.

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1:47 am · February 11, 2023
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Logan Booker
Logan Booker
@logan_booker

Unmodified JIT output for comparison (well, a small chunk of the start of it). pic.twitter.com/VwNOQkoztX

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1:43 am · October 25, 2022
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Logan Booker
Logan Booker
@logan_booker

My current side project -- a modified Mono JIT (2019.4) with native, optimised SIMD support for @unitygames Vector and float types. Not Burst, just regular C#. pic.twitter.com/ERbkh5yQGh

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1:42 am · October 25, 2022
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David Kidd
David Kidd
@davidkidd

@doomretro @DOOM Of the two shots, I prefer the left. But you've a good eye for this - keen to see how it looks in action.

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7:52 am · May 14, 2023
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David Kidd
David Kidd
@davidkidd

@_drawthentic_ You might be right, but it's interesting that he's the only character I can recall from this movie.

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6:23 am · April 21, 2023
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David Kidd
David Kidd
@davidkidd

@retrogameboyz This is great ASMR

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9:19 am · March 29, 2023
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David Kidd
David Kidd
@davidkidd

@mischiefanimals Let him drive

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4:49 am · March 24, 2023
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David Kidd
David Kidd
@davidkidd

@BDSixsmith Great piece Ben, hope it leads more people to Molina's work.

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6:41 am · March 17, 2023
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